
Five categories. One random letter. Total chaos.
Ages 5–7 and 8–11 · Friendly hints, read-aloud help and learning through play.
Five categories and one starting letter. The first letter is already in your answer box—just type the rest of your word! Lots of different answers can be right. Grown-ups can help with reading and typing!
Learn about animals and the world, then have fun with names, toys and everyday things.
The host chooses the level for everyone. Use a nickname when playing online.
Everyone joins on their own device and gets their own score.
Standard game
Joining a pairs or trios game? Enter your team name. Join once per team and share that device.
Wait here. The host will start the game for everyone.
Invite friends with the code or a direct join link.
The game has started. Stay here while the host reveals your letter.
Everyone can see the answers. Claude suggests which answers fit and explains why. Answers needing review start at 0 points until the host accepts them. The host can correct AI decisions before scoring.
Waiting for the host to score…
Invite friends to a new game after this one.
Tied players or teams have 15 seconds. First valid answer takes the crown.
New friends? Create a new room and share its invite link.
Choose PLAY AGAIN or LEAVE GAME. The host starts once everyone still connected is ready. Anyone disconnected will not join the rematch.
To confirm this score change, hold the button for 3 seconds. A grown-up can help.
Keep holding until the change is confirmed.
🎯 The aim
Score the most points by finding answers beginning with the randomly chosen letter.
🔤 Each round
You get a letter and 5 categories. The first letter is already in each answer box. Type only the rest of your answer—for example, with P provided, type anda for Panda. Leaving just the provided letter counts as a blank answer and scores 0.
⏱️ Beat the clock
Answer before time runs out. In adult Solo, NEXT CATEGORY saves your answer and moves on; SUBMIT ANSWER saves your last answer. END ROUND EARLY keeps completed answers and leaves the rest blank. In children’s games and Multiplayer, use FINISH ROUND to stop early. In Multiplayer, the round ends immediately once everyone has finished; otherwise the first finisher starts a final countdown: 10 seconds in Standard, 20 seconds for ages 5–7, or 15 seconds for ages 8–11.
🔒 Lock your answers
When you've entered all 5 answers, press LOCK ANSWERS. Once the game confirms they are saved, wait for the other players.
🏆 Scoring
In adult and children’s multiplayer, a unique accepted answer earns 10 points. If two or more players have the same accepted answer in the same category, each earns half points: 5 points each. This stays at 5 each even when three or more players match. 🔥 Double categories award 20 points for a unique answer or 10 points each for a shared answer. Blank or rejected answers earn 0. Reusing your own answer across categories in one round also earns 0 for the repeats. Solo has no shared-answer penalty.
⚡ Adult multiplayer speed bonus
The fastest player or team to lock a full sheet with all five answers accepted earns 5 extra points. The host’s final review decides which answers count. A quicker sheet containing a blank, rejected or repeated answer earns no speed bonus. If the first finisher does not qualify, the fastest qualifying sheet gets the bonus. Exact server-time ties receive 5 points each. The bonus is added once and is not doubled. Children’s games have no speed bonus.
👥 Team play
In adult Multiplayer, the host can choose pairs or trios. Gather two or three people around one device per team. Enter a team name and join once per team. Discuss the categories together; one person types and locks your five shared answers. Each team gets one score. Matching answers between teams earn half points, just as in individual play. You need at least two teams.
⚔️ Challenge & decide
Everyone sees the answers after the round. If an answer looks wrong, does not fit the category, or seems a bit cheeky, press CHALLENGE! Players can argue their case and have a laugh. The host makes the final call: ACCEPT or REJECT.
🌈 Children’s Mode
Choose ages 5–7 (120 seconds) or ages 8–11 (90 seconds). Play solo or with friends using familiar categories and easier letters. A grown-up can help with typing. The host chooses the level for everyone. In children’s solo games, the timer stays the same each round.
😄 Keep it fun
QWIK5 is about quick thinking, friendly competition and good-natured debate — not taking the dictionary to court!
👑 Winner
After the rounds, the highest score becomes QWIK5 Champion. A tie can go to QWIK-OFF.
20 clues · £0.99
For adult solo games. One-off purchase, no subscription.
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